Short-Course on Introduction to Game Development by Harvard University [Free for Limited Time; 2D-3D Games; C#; Lua]: Join Now! Short-Course on Introduction to Game Development

Short-Course on Introduction to Game Development by Harvard University [Free for Limited Time; 2D-3D Games; C#; Lua]: Join Now!

Introducing 2D, and 3D interactive games where you’ll learn the design of games such as Super Mario Bros., Pokémon, Angry Birds, & more. Join Short-Course on Introduction to Game Development Now!

About Harvard

On September 8, 1636, Harvard, the first college in the American colonies, was founded. Despite popular opinion (and a certain statute), John Harvard did not find Harvard, but he was the first major benefactor and he donated half of his estate and his library of more than 400 books to the School. Harvard University was officially founded by a vote by the Great and General Court of the Massachusetts Bay Colony.

Course Description

In a quest to understand how video games themselves are implemented, you’ll explore the design of such childhood games as Super Mario Bros., Pong, Flappy Bird, Breakout, Match 3, Legend of Zelda, Angry Birds, Pokémon, 3D Helicopter Game, Dreadhalls, and Portal.

Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#.

By class’s end, you’ll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.

In a quest to understand how video games themselves are implemented, you’ll explore the design of such childhood games as:

  • Super Mario Bros.
  • Pong
  • Flappy Bird
  • Breakout
  • Match 3
  • Legend of Zelda
  • Angry Birds
  • Pokémon
  • 3D Helicopter Game
  • Dreadhalls
  • Portal

What You’ll Learn?

Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end, you’ll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.

Instructor Details

David J. Malan, Gordon McKay Professor of the Practice of Computer Science, Harvard University

Colton Ogden, Technologist, Harvard University

How to Join?

Interested candidates can join directly through this link.

Course Fee

Free for a limited time!

Click here to view the official notification of the Short Course on Introduction to Game Development by Harvard University

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